Mega Man and Battle Network pal, Lan, are in trouble again. It's only been a month since the evil WWW terrorist's attempts to hijack an important military satellite was shut down. And, yet, Cyberspace is about to be hit by an even more resilient, never-seen-before-now virus, code-named "Zero". What is this new strain of virus that dares attack? Who is at the root of this new evil? It's up to you, Lan, and Mega Man to terminate this seemingly impermeable and decidedly relentless new enemy!
Features
First Mega Man game for the Nintendo GameCube
New visual design: all the characters have a 3-D cel-shaded art style
Utilizes the popular chip system from Mega Man Battle Network
Customized attacks: select and arrange which chips are used in battle
More than 100 different attacks and a wide array of playing styles
New storyline: discover what happened in between Mega Man Battle Network and Mega Man Battle Network 2 Mega Man Network Transmission uses the popular chip system introduced in the original Battle Network role playing game. By collecting chips, you equip Mega Man with special weapons and support items that can enhance his abilities or provide a defensive advantage. One chip can upgrade his jumping abilities; another can create a protective shield that immediately inflicts damage when attacked by enemies. The new enhanced backgrounds will create multiple levels of effects that add a new, exciting element to the game play as enemies fire shots or are eliminated.